Programming and Projects
This page contains some of the side-projects I've worked on with links to their source code and demos. If you'd like to see a more comprehensive list of my projects in various stages of development, feel free to view my github profile.
Project Library
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A full-stack meeting planner app built with Java that consolidates all the core functionality required when meeting with a team.
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A python script I wrote that utilizes Watchdog Observer to move and organize files in my Downloads folder based on the file's type.
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An experimental project I made while tinkering with p5.js that uses your device's microphone to make stars dance in the night sky.
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An interactive virtual reality experince built on Unity 3D using C# to provide an educational journey through our solar system.
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A game I'm developing on Unreal Engine 5 that allows players to embody a time-warping android, exploring a world of espionage across Earth’s history and beyond.
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An iOS app I made when learning Swift and SwiftUI that mimics the functionality of a Magic 8 Ball.
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An intermediate iOS app I made that allows the user to create and store a collection of recipes for various meals throughout the day.
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A python program that emulates a solo Wheel of Fortune game to be played on the command line.
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A personal website I initially made to learn web development that later evolved into a hub for all my projects and interests.
LetsMeetApp Demo
This project was built with a team of 2 other developers during my "Objected-Oriented App Development" class at Purdue University.
Features
Tools & Concepts
FileSift Demo
Features
Tools & Concepts
Magic 8 Ball App Demo
Features
Tools & Concepts
VR Solar System Demo
Features
Tools & Concepts
Canopy Recipe App Demo
This project was built as part of an "iOS Development Career Path" course I took on Codecademy.
Features
Tools & Concepts
Solo Wheel of Fortune Demo
Features
Tools & Concepts
Tools and Concepts:
- Python3
- Time module
- OS Module
Epoch Noir Demo
Features:
Emulates a solo "Wheel of Fortune" game that can be played on the command line of a computer.
Tools and Concepts:
- Unreal Engine 5 and Blueprints
- Environmental Art and Level Design
- Gameplay and GUI widget programming